Cedarfall lore · Faction
The Velmoran Crown
Stand, and the stone stands.
the old royal power of the Greenmarch. Grey ashlar keeps, drilled ranks and a very long memory for debts.


Origin and history
The Crown began as an oath sworn at a river ford and grew into a kingdom on one rule: whoever keeps the records keeps the land. Its history sits in the Hall of Rolls, and the Archivists will tell you, without being asked, that the Rolls are older than the road outside.
- 212 BFEdric Velmor, called the Unifier, builds the first ashlar keep at Highmere Ford and binds the river clans by oath. The first crown is cast from the tolls of three ferries he shut down.
- 140 BFWork starts on the Ashlar Road. It will run unbroken from Highmere to the Sorrel mouth and carry armies, tax collectors and grain wagons for two hundred years. It is still the best road in the Greenmarch, and everyone resents that.
- 61 BFThe Charter of Oaths sets out what Crown and lords owe each other. The office of Warden appears, one for each border keep.
- 0The Felling. The Great Cedar falls. Queen Isaude I shuts the gates of Highmere Citadel on the second night, with about a third of the court still outside.
- 3 AFThe Siege of the Pale Gate. Warden-Captain Aldous Reave holds the east gate for nine days against the Host. He loses two fingers and most of his line. The Gate stands, and the Crown has its founding story.
- 9 AFThe Closing of the Gates. Every keep east of the Sorrel is ordered back to the walls. The towns beyond are told to shelter as they can. The order is signed in a clean, steady hand, which people later find harder to forgive than a shaky one.
- 31 AFThe Levy of Grain takes a third of every eastern harvest to feed the walled cities. It keeps thousands alive through a bad winter and costs the Crown the east.
- 58 AFThe frontier cities sign the Torvayne Accord. The Crown refuses to recognize it and, to everyone's surprise, never forbids it.
- 74 AFAt the Thornfield Parley the old queen signs the Lantern Truce. It is the first time a Velmoran monarch has put a seal next to a Torvayne one. She complains about the mud in her letters for a month.
- 112 AFQueen Regent Maelis Velmor-Aurand rules from Highmere. The Crown is rebuilding, slowly, and has started auditing the rebuilding.
Government and culture
The Crown is a monarchy that runs on its own paperwork. A monarch sits at Highmere. Lords hold land by oath and Wardens hold keeps. Every title, tax and debt goes on the Roll, and anything not on the Roll is treated as if it hasn't happened. Succession goes by blood, but the Archivists who keep the Roll can refuse a claim they can't document, and have done so twice.
Dinner at a Velmoran table starts with a name read aloud from the Roll, usually a dead relative. Children learn their lineage before they learn to write. Masons cut a personal mark into every stone they set so that in a hundred years someone can complain to the right family. Buildings are grey ashlar with steep slate roofs and narrow windows. Inside it is dim and tidy, with brass fittings that someone has polished this morning.
The Crown's weakness is form. A Velmoran will follow a bad order correctly before breaking a good one. They are also stubbornly loyal. Win a Velmoran's oath and you will be reminded of it, kindly, for the rest of your life.
Values and goals
- Order. Plans go on paper, ranks stay in line, and bridges are built to be inspected.
- Memory. What isn't recorded gets lost, and what's lost can't be defended.
- Duty. Owed upward and downward, and tallied both ways.
- Restoration. Retake the Reach, seal the lairs one at a time, and bring the Greenmarch back under one roof by agreement if possible. The Marshal's staff also have a plan for when it isn't.
What they want from the realm: safe roads, working tolls, and every holder on the Roll. What they want from the Hollow Host: an end to it. The Crown clears a lair, then seals it with brass-bound stone and logs it on the Seal-Roll. Relics from the lair go to the Archive, where they sit in crates for a decade before anyone catalogues them.
How they see the Torvayne Compact
At court the Crown calls the Compact "our eastern cousins." Among the Wardens they are the Unsworn. The Crown respects the Compact's scouts and resents its independence. A Velmoran will tell you the Compact is a committee that can't decide where to eat lunch, which is why it needs the Crown. The old Wardens who stood at the Pale Gate will tell you, after a second cup, that the Compact fed the east for thirty years while the Crown counted grain.
Iconic places
- Highmere Citadel. Terraced grey stone above the ridge. A hundred and four steps lead up the Brass Stair to the throne hall, and the guards know the count because they have to sweep them.
- The Pale Gate. The east gate whose nine-day defense is the Crown's founding story. The scorch marks are kept unpainted on purpose.
- The Hall of Rolls at Vael Aurand. A vaulted archive of every oath, birth and debt in the Greenmarch, guarded by Archivists in ink-stained navy. Visitors sign in twice.
- The Ashlar Road. Two hundred miles of straight paving, patched each spring after the frost heaves it.
- Reave's Watch. A tall slate-roofed tower on the edge of the blight. Its lamp has never gone out. The lamp-keepers' pay is two coin a week and a good coat.
Notable figures
- Queen Regent Maelis Velmor-Aurand. The Quiet Queen. She rules for a nine-year-old heir, speaks rarely, and reads every petition herself, which is why the petitions are now being triaged by people she doesn't know about.
- Lord Marshal Corvin Halsgrave. Runs the Crown's armies. Gruff, a drillmaster to his bones, and said to know every soldier's name. He is bad with money and worse at hiding it.
- Ilsabet Thorne-Wren. Keeper of the Rolls. Dry and exact, and quietly the most powerful voice at court. She has outlived two chancellors.
- Warden-Captain Dunstan Reave. Great-grandson of Aldous Reave. Holds the Pale Gate and the family habit of saying nothing at length.
- Sister Odalie Marrow. Head of the Sealers, who close cleared lairs with brass and stone. She argues with the Archive over who owns whatever comes out.
Military style and units
The Crown fights in ranks. Soldiers drill in lines and squares, march to drum and horn, and hold ground instead of chasing it. Armor is boiled leather and grey-lacquered plate under navy surcoats stitched with the crown and cedar. Banners are big and plain so a formation can be read from a hillside, which matters when the formation is yours and you've lost track of it.
- Ashlar Guard (militia and infantry). Shield-and-spear ranks levied from the keep towns. Look: grey plate, navy surcoats, tall rectangular shields with a brass boss.
- Crownshot (archers). Longbow companies that loose on a signal flag. Look: ivory fletching, brass-tipped quivers, slate hoods.
Outposts in the Crown's story

The Crown calls them Warden's Posts. To the Crown every outpost is a piece of the Roll pushed out into rough country: registered, named and sworn to the throne. A claimant who founds one is, officially, "extending the Warden's reach." In practice it earns them standing, and the Roll writes it down.
A Warden's Post is a small slate-roofed ashlar tower under a navy banner. It gathers coin and a trickle of timber, stone and food, and takes a garrison of Ashlar Guard and Crownshot. A post with a full garrison is called kept, and Velmorans brag about it. They also repeat the proverb that a post is only as good as its roster.
Each post has its founder's mason's mark cut into the lintel. Founder and post both go on the Roll, with the date and the weather.
Branding and identity
| Colour | Hex | Use |
|---|---|---|
| Deep navy | #1B2A4A | Primary. Banners, shield fields, heading bands. |
| Ivory | #F3EBD8 | Text on navy, banner devices, cedar silhouette. |
| Tarnished brass | #B08D3C | Trim, rivets, rules and accents. Never bright gold. |
| Ashlar grey | #A9A597 | Stone walls and neutral panels (client wall tone). |
| Slate blue | #3A4866 | Roofs and secondary fills (client roof tone). |
| Night navy | #11151C | Client UI background in the Velmoran theme. |
| Brass UI accent | #AA9252 | Client UI accent, borders and focus rings. |
Sigil. A brass crown over a pale cedar, on a navy heater shield with a worn brass rim and four rivets. The crown stands for the throne. The cedar stands for the tree that fell and the country that kept going. Motto (English): Stand, and the stone stands. Motto (Old Velmoran): Hal ordren, hal vael. It means "hold the order, hold the realm" and is said hahl OR-dren, hahl VAYL.
Typography and tone. Formal, measured, a little old-fashioned. Serif headings, generous spacing, full sentences, few contractions. The Crown talks in charters and oaths: "By the Roll," "in the Warden's name," "let it be recorded." No slang, no exclamation marks, and no jokes about itself in its own voice. Other people may make them.
Banner and crest usage. Put the crest on a plain navy or ivory ground with clear space around it of at least a quarter of its width. Keep it upright and in its own colors. Banners are rectangular with a pointed or swallow-tail hem, a brass rod and a brass finial, the crown and cedar centered. Own-city banners in the client get a brass fringe.
Do
- Weather everything: scuffed stone, tarnished metal, faded cloth.
- Set ivory or brass text on navy, at WCAG AA contrast or better.
- Draw symmetry, vertical lines, ranks, steps and steep slate roofs.
- Use brass sparingly. It reads as rich because there is little of it.
Don't
- Skip bright saturated blue, pure white and shiny new gold.
- Skip brass text on ivory, or ivory on pale grey. The contrast fails.
- Keep Torvayne green and copper out of Velmoran art unless you are showing the rival's banner.
- Don't draw the Crown as cruel. It is rigid and proud, with reasons.
Read on
The Torvayne Compact · World overview and glossary · All factions