CCEDARFALL Player Guide

Changelog

What changed in the player guide and when.

Last updated 30 October 2026

Newest first. Add an entry whenever a topic changes. See guide/CONTRIBUTING.md.

2026-10-30

  • Supporters: a one-time Ko-fi tip now also earns the golden star, for 30 days. Monthly subscribers keep it while they keep paying.
  • One window per account: Cedarfall now allows one open window or device per account. Opening it in a second place ends the older one, which can take the account back with Play here instead.
  • Supporter badge: the store now has a Ko-fi supporter slot. Supporters get a golden star beside their keep and outposts (cosmetic only; tiers are set on Ko-fi, matched by account email).
  • NPC cities: a few server-run cities now share the map. They are tagged "(NPC)", act on their own, and can be raided for resources (see PvP and alliances).
  • New cities start with more resources: 750 food, 600 timber, 400 stone and 150 coin. Existing cities keep what they have.
  • The resource bar explains each resource on hover: what it is for and how to get more.
  • Guest accounts: a banner with a live countdown and a Claim account button now shows on the map, the title and faction screens say that guests last 12 hours, and an expired guest gets a clear screen to sign in or start a new guest.
  • Guest accounts now last 12 hours. Link an email before then to keep your progress; an expired guest is locked, not deleted.
  • Expeditions: the setup screen now states your army limit (20 infantry / 10 ranged at Keep 1), shows how many of each unit can march, and stops the steppers at the limit. Refusals explain the limit or the missing units.
  • Map surveys: the Survey button shows a countdown while your scouts rest, and the scout marker finishes and reveals the land on its own.
  • Exploring: each keep can send one map survey per 24 hours for now. The wait starts when the survey is sent.

2026-10-29

  • Outposts are live in the game: place from the world map, collect, garrison, rename and abandon, plus a My Outposts list.
  • Troop training now uses a queue of up to 3 batches per building with cancel (refund) and speed-up of the running batch.
  • Gamer tags can be changed in Settings (once every 7 days); names are checked before they are sent.
  • Added a skippable First steps checklist for new players.
  • Expeditions: the Keep now gives a base army capacity (20 infantry, 10 archers at Keep 1, scaling with Keep level), so a new city can raid before building a Barracks. Barracks and Archery Yard add on top.
  • First release of the player guide: getting started, map, keep, resources, units, scouting, expeditions, combat, Hollow Host.
  • Added outposts, Cedar Marks and the store, names and community rules, factions, PvP (coming later), FAQ, glossary and troubleshooting.
  • Added generated reference pages: buildings, units, lairs and monsters, economy, store and outposts numbers.
  • Gamer tag rules documented (3 to 20 characters, public, email never shown).