CCEDARFALL Player Guide

Hollow Host monsters and lairs

The undead and monster faction of the frontier, how lairs spawn, and how respawns work.

Last updated 29 October 2026

The Hollow Host is a faction of undead and monsters. Both player factions raid it for spoils.

Lairs and difficulty by distance

Lairs spawn in opened chunks. The farther from the world's centre, the harsher the lairs that can appear:

LairTierAppears at least this far from the world centreRespawn after a clearSpawn weightAbout
Ghoul Warren10 tiles30m3A burrow of ravenous ghouls. They guard what they dug up from old graves.
Bone Crypt2150 tiles1h2A sealed crypt where skeletons rise to guard buried coin.
Werewolf Den2150 tiles1h2A den of werewolves that hunt in packs at the edge of the realm.
Wraith Hollow3400 tiles2h1A cold hollow haunted by wraiths and wailing banshees. Armor barely helps here.
Horde Barrow4700 tiles4h1The mound where a Hollow Host horde gathers. A ghoul alpha leads it.

Each lair also comes in Low, Medium and High strengths. See Lairs and monsters for defenders and rewards.

Respawn cooldowns

When a lair is cleared it does not return immediately. It enters a cooldown listed above and the map shows "cleared, returns in ...". Only one clear is paid per cooldown window. If two players win against the same lair at nearly the same time, only the first arrival collects the reward.

Tips

  • Scout first. See Scouting.
  • Bring plenty of armor-heavy troops against skeletons, but expect wraiths to ignore half of it.
  • Bigger lairs pay better and hold harder fights. Distances unlock the higher tiers.